Definitely the most unique game I've played thus far.
To start out, I really loved the vibe. Mysterious, scratchy graphics and audio that really made me anxious from how empty it was.
I did not trust those other birds for a damn second lol, and I think that was the intent. It made for a really spooky experience and made me kind of relish the moments when I got away from them. However, as I kept playing, even with no objective really in mind, the effect unfortunately started to wear off.
The bird were so big! It got so annoying at times when I wandered into a corner and would just get stuck for minutes inching my way out
The audio piling on eventually just got super busy. It was that emptiness with a few unpredictable jittery noises here and there that really made the mood for me, but once more started piling, that anxious feel kind of faded.
I admit, I couldn't get past the maze part. I really had no clue where to go and with the camera zoomed all the way in, I had no idea where I could even go. It felt like I was hugging and following the walls for an eternity with nothing to show for it.
I didn't really get any stronger together vibes from the game, but maybe the conclusion that I missed would remedy that.
But now, for the things I really loved.
The graphics, my god, the graphics. You really captured such a unique feel. These combined with the audio at the start along with the smoothness of the gameplay made the experience feel super well rounded and polished! Really well done.
The gameplay of it. I might be a bit biased, but that sort of aimless wandering is something I quite like. It gave so much room to explore and wonder, despite the game being (I assume) not that big. It was really well executed in making the most of what it had.