Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great game. However if can give you a suggestion, IMHO when for example the blue tank shoots the red tank and the red tank explodes, you should provide a temporary barrier to the red tank (something that could last for 5 to 10 seconds) giving time to the red tank to escape or to rotate in order to take the aim, because otherwise the blue tank could continue to shoot the red tank and get points over points.