Hello. I know things are hard for you right now in texas but i was wondering if you could put up a previous working version of the game for the time being until you get the loading screen bug fixed. Thank you.
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The bug actually started happening when I created the App Lab version - so it has something to do with the app trying to call back to the Oculus backend and something failing there - so even the very first version would still see the problem. The tricky part is that I don't have an account where the bug reproduces, so I've been having trouble finding out what exactly is causing the problem. I've poked at the login sequence a couple of times to short circuit it (so it's not calling back to the Oculus backend), but apparently that's not working.