Thanks for playing our game! All of those issues could have been fixed, and I thought about fixing them on the 27th, but I figured I didn't have enough time. I should have integrated a variable window size, and I should have spent more time in the beginning tooling the controls to make it feel good to play. I added in a mechanic where if you hold the jump button you stay in the air longer, but I guess I didn't tune it correctly. Thanks for spending the time to play it!