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Thanks for the reply! Yes, I definitely figured. I think that part was made pretty clear, (arg I wish itch had spoiler text tags LOL, if you haven't played yet don't read this) especially the "rest in piece" on the bathroom wall helped with that I think; I guess that's the curse/incident with that bathroom, that's where she did it.

I was more curious as to her bullying story and hearing what happened there, you know, how long ago it was/about her bullies and what they did or what she was being teased for. It's definitely not a complaint though, the basic facts of her story are made pretty clear I think. I was just wondering about it because I was interested in knowing some of those details about her backstory.

Great job on this game though, seriously, especially since it was made in just a month. I've only ever worked on Ren'Py games by myself, so I know working with a team definitely helps make that easier, but it's still a crazy feat to me LOL, especially with the great quality of character sprites/graphics you guys have, and what I found to be a really nicely robust path structure. My first natural playthrough brought me to the neutral ending, which initially surprised me; from the choices I had made I could tell what was gonna give me the "bad" path, but I wasn't expecting that I got a "neutral" path, and going back and figuring out how to get the true happy ending was really well done I think.

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It makes us really happy to hear that you enjoyed the game! We heard a lot of people talking about which route they took and it really was our intention to make it somewhat challenging to give the game a replay value, so I'm also happy to see that it's something people enjoyed.


About Sophie's story, so far there's no dialogue or scene that goes into it...but maybe in a future we could make a dlc or update the game with a special scene, who knows, but it's an interesting idea ^^

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Definitely! I think if you were ever to make additional content for the game, that kind of extra scene would totally be the thing to do. But I totally enjoyed the game as it stands! And appreciate that finding all three endings didn't just rely on one single choice (so it wasn't too easy), but it also wasn't too crazily hard either.