Not really sure how it fits the theme. Graphics were good and suited the gamplay. At one point I wasn't able to walk left or right anymore and had to restart the level.
Understood. Time put pressure on me, so I decided to make a game where you are trying to die because in other games that is considered failure, so I flipped the mechanics around and that is how I came up with this idea for the theme. I'll try to fix more bugs later.