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Okay, mac version is up. Hope it works okay, I have no idea really!

Please let me know how it goes!

Thanks! I'm downloading right now and will report any bugs I might find

I just had a report that it crashed for someone upon selecting new game. I think I know why this happened (something to do with creating save files on a mac), and should be easy to fix. If you get the same problem, i'll have an update out at the end of the week.

Please let me know how you get on!

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Yesterday I played it for a while and have do say, I'm loving it! Awesome job, for real!

Yes, it was probably me, I got a file permission error when I clicked New Game, but I just moved the game to my Applications folder and everything went fine. During the gameplay I got some other bugs that I can't really understand why, but all of them was something like 'Uncaught TypeError: Cannot read property '< a variable that keeps changing>' of null'. Here are some screenshots:




Besides these little bugs, the game ran pretty stable and I'm still amazed by the work you put on it. The atmosphere, the lightning, everything makes me want to keep playing. Really great! Gonna play some more later and report if I find any other error.

P.S.: Is there a better place I can report bugs? I'm not sure if this comment section is the better way to do it.

Hey thanks so much for the feedback, and for going through the effort of of bug reporting! 

That first screenshot looks like the fullscreen option? When you change options there, the game saves a permanent variable. The game also saves other permanent variables depending on stuff you're doing, so I'm guessing this is the problem. I have one trick in the works to solve this, it'll be in this weekend's update so hopefully that works. We'll see.

I've just set up a discord actually if you'd prefer to use that: https://discord.gg/JKk6TbbUQu 

Alternatively, I might swap the comments section on the itch page for a categorized discussion board, with a section for bug reports.

Hello! Coming back to say that I finished the game yesterday. I haven't found any major bug and didn't experience any more crashes.

There was just one little thing. I have unlocked the randomizer mode and gave it a try and it was very fun to play! But there was a point in the game where I got the music room key, and the crow offered me a coin to give it to him. I accepted the deal and then the main character sprite froze and it looked like it was floating instead of walking. After a while it went back to normal, so it's a minor issue.

Overall the game was really polished and stable and I had a great time playing it. Still impressed with the quality. About the game in general, I would like to give just some constructive critics:

- Maybe you should give some more hints that there are some things you can't undo, like when I tried to burn The Serpent and the Crow warned me to save the game first. When I first started playing I walked through the wooden plank that connects the balcony and the office and it broke, so I wasn't able to collect all the photos and complete the Word of the Dead. I had to start a new game to do it when I realized it can't be undone. The same happened when I burned the camera, so I couldn't use it anymore to get clues. This one is a minor issue too, because it wasn't really necessary to end the game.

- I missed some possibility of game over. At first I was really afraid of the ghost and the giant spider, but the moment I realized there wasn't any damage system or penalty for encountering them, they stopped being a scary thing to me.

And the last one ins't a criticism but a suggestion: Since all the game systems are ready it would be awesome to have a sequel using the same mechanics and graphics, like the Amnesia series. At the end I keep wanting to play more or to understand the story deeply, so I would definitely play it. Thanks for this game and the work you put on it!

Hey, thanks again for the feedback!

- Already encountered and fixed that floating bug, i'd somehow reversed the pause and play character animation switches, haha.

- I'm actively working on adding more contextual dialogue to warn you about certain actions or refer to things you've done. As for the wooden plank, you don't actually need it, it's only a shortcut. It originally wasn't even there! You can access that room from the  other side by going through the attic and then left from the ladder in #51, using the office key (the second use of that key). A few people miss this though, so I think i'll telegraph this more clearly. As for the camera, I'm leaning towards making it still work after you burn it - as i'm not actually 100% sure why I decided to smash the lens in the first place.

- I'm always wrestling with the idea of some kind of game over system. Encountering the ghost does have an effect, however, but the system isn't quite as fleshed out as I'd like it to be yet. I definitely need to do more with the spider though - I have some ideas.

I would love to do a sequel - after a break with a smaller project. In the meantime, if you wanted to learn more you could always go for an alternate ending ;)

Oh and could I ask what mac OS you're running? I'm getting all sorts of problems from mac users and i'm trying to narrow down what the issue is, the applications folder trick doesn't always seem to work.

Thanks for playing!

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I'm currently running Mac OS Mojave 10.14.6 in a 2017 MacBook Air with an i5 and integrated graphics.

About the wooden plank passage, I think I have trapped myself somehow while playing. Don't know really how to explain, but the scenario was the following:

I needed to open the electric locked chest at the attic in order to get the last photo. The attic gate was locked because the statue was over the plate that releases the chest lock. I went through the plank many times and it fell so I couldn't reach the attic from the other side. So, if I moved the statue to get to the other side, the chest got locked again. Was I missing a way to keep the gate open and the chest unlocked? Sorry if my description isn't very clear, English is not my native language.

When I got some more time I'll try the alternative endings too, for sure!

You can either:

- Open the gate, then turn off the power in #52 so the gate doesn't shut when you move the statue.

- Open the gate and wedge it open using the walking stick, then move the statue.