This reminded me so much of "Overboard!" xD I found interesting the type of management in this one, having to plan what work should have preference over others.
However, I found the game too easy because the enemy ships kept crushing between themselves. ._."
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It's true that the last one is 1-on-1, but, at that point, my crew is so big, that even having received a lot of damage, I could recover easily.
Maybe I felt the game was easy because I've got a lot of experience in this kind of control (Overboard! by Psygnosis), so I had to focus only on how to move my crew from one function to the other.