It needs a lot more polish; specifically visuals, sounds, and collision detection. It's easy to lock yourself out of being able to finish the level by fucking up your paths.
I'm commenting specifically to say: there are a lot of corpse based 2d platformers in this game jam. The concept is a pretty obvious one.
But you have mixed it up a little, and I find it very interesting and compelling.
Would be very interesting in playing a more finished version!
I would be interested to see more spikes or moving spikes or something like that, so you have to make choices about your paths, rather than just go where you have to go.