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Nice concept and the music was good. 

A few suggestions regarding movement. The jump felt a little low, it'd be better to have a high jump rather than a double jump. Also the movement felt very fast compared to the jump. And the player has a tendency to stick to the side of platforms. If you're using unity you can fix this by adding a 0 friction material to the player rigidbody.

For your second jam, this is a nice game and I wish you luck in your future jams.

Thank you for the feedback after the voting process finishes I thought I would continue with an idea similar to this one.