Hi Raithias,
Thanks for sharing your video!
I was back and forth a lot on the subject of a tutorial. However, in the end I favoured not putting one in, as I felt it was more in keeping with what I was trying to do. The idea was that by not having a tutorial it would invite the player to just start clicking around and discovering for themselves how the world works, in the hopes that by doing this the player would "project" themselves into the world more readily, whereas following abstract "gamey" tutorial instructions could lead to a detachment and disconnect with Tikvah. In a typical game where you have to complete objectives or overcome challenges in order to progress through the game, a tutorial makes complete sense and is absolutely necessary. However in this game every action is essentially optional and I wanted to give the player the satisfaction of figuring things out for themselves by virtue of curiosity and intuition as opposed to prescribing what they player should be doing, again in order to enhance the ownership of the experience and emotional alignment with the player controlled avatar.
That being said, I can see now a lot more clearly that some elements in the game are not as intuitive as they should be, leading to confusion when it's not desired. So definitely some improvements to be made :)
Thanks again for the video. Much appreciated.
All the best,
Memory of God