A bit laggy. I don't know how Failure is progress is implemented in this game. Otherwise I like it, nice music and sounds and mechanics. Consider moving to a professional game engine like Unity or Godot. Check my game made in Unity! :)
The way I implemented Failure is progress into the game is that the buttons take health/energy to press, I think I might stick with construct for a while since its what I know to use. Anyways thanks for the feedback, I appreciate it.