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(3 edits)

Lots of progress. 

  • Cleaned up the cabin tiles and added some layering in the rafters & railings
  • Added a second floor & butchered together some code to make the stairs work
  • Added a lighting surface for better atmosphere, and drew up some lanterns 

  • Recolored the player character for a bit higher saturation and warmer palette
  • Was planning to recolor Garth, but decided he looks good as is
  • Our retiree now holds a steaming coffee mug as he putters around the cabin
    • Yes, it switches hands when he changes direction -- glitch lyfe
  • Basic item / environment interactions (doors, item chest, stairs) with up / down arrow indicators
  • Set up the camera object to track the player smoothly, as well as view & zoom controls
  • Basic UI is done 
    • Health/mana/stamina 
    • A "compass"
    • Exp bar -- just a sliver away from the arduous L99
  • Some other things that are secret

Looks something like this now:



Animations are coming along. 

Walk cycles are for people who know what they're doing -- instead, we have this majestic stride:

And last but most important, you can pet your doggy:

Looks great! That stride has a lovely Maniac Mansion vibe :D

(1 edit)

Thanks! The gameplay definitely has that LucasArts adventure vibe