Lots of progress.
- Cleaned up the cabin tiles and added some layering in the rafters & railings
- Added a second floor & butchered together some code to make the stairs work
- Added a lighting surface for better atmosphere, and drew up some lanterns
- Recolored the player character for a bit higher saturation and warmer palette
- Was planning to recolor Garth, but decided he looks good as is
- Our retiree now holds a steaming coffee mug as he putters around the cabin
- Yes, it switches hands when he changes direction -- glitch lyfe
- Basic item / environment interactions (doors, item chest, stairs) with up / down arrow indicators
- Set up the camera object to track the player smoothly, as well as view & zoom controls
- Basic UI is done
- Health/mana/stamina
- A "compass"
- Exp bar -- just a sliver away from the arduous L99
- Some other things that are secret
Looks something like this now:
Animations are coming along.
Walk cycles are for people who know what they're doing -- instead, we have this majestic stride:
And last but most important, you can pet your doggy: