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I definitely think you should expand the game if you have the time. It's very promising.

I like your idea of finding gear upgrades in the dungeon itself. It takes care of allowing players to overlevel too easily and gives a lot more motivation to explore the floors. Maybe the smith can keep his temporary stat boost ability with just a couple of upgrade levels available and diminished effect. Something like 10%-30% attack and defense boost that disappears after one run.