Well presented, controls well, polished, fun! Good job.
The most interesting thing about this one is the interpretation of the theme. "Try to get the objective but the objective keeps disappearing because the antagonist is taking it away from you", could easily mechanically be the same if it was spikes or "win flags" you were trying to hit. So mechanically I don't think your game supports the theme...
But! You won me over with the "overbearingly kind ai". I did feel like I was trying to fail! Credit to the writing :)