The jumping issue is because it is on a cooldown which in the patch that i have lined up for after the jam has ended has been removed, also it was never been intended to be as long as it is and the jump cooldown bar is the green one, red one is the attack cooldown bar. Also i intended for the bodies to be moveable for funny stuff like this XD I find it funny, i even added in a throw mechanic which is set to release when the patch drops, i added in a bunch of other mechanics into the game also that are fun :)
Thanks for the feedback too and for making me laugh with that video XD