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Cool and interesting game, the 3d models are really well made. It feels very unforgiving, as everything you have die in one hit, and I can't seem to pick up some of the friendly robots? I walk into them and sometimes it works, sometimes it doesn't. Would love to have some audio cues, for example picking up a friendly or losing one. 

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That's weird that you're unable to pick up some of the friendly robots/minions.  Tho there is a cap of 3 total bots at once, I planned on adding more but time/scope creep/other stuff meant I didn't get around to it.  I'm not the best at audio either so the bit that's in the game is courtesy of my friends CBSError and SeaGoatGames, who did the firing sound and the music respectively.

I'm planning to update the game post jam to get closer to what I wanted to actually get out, since the original plan wasn't the endless wave survival.  It's good to hear about a few bugs I may need to patch tho, I appreciate it.

Ah there is a cap of 3, that's the reason why I couldn't pick them up. That makes more sense! Adding more is definitely the right idea, as with 3 you are still exposed at the top side. 

Yea I was hoping to add the ability to turn all the models to allow the bots to be rotated with the cursor, but I didn't end up integrating the system unfortunately :/  DEFINITELY adding it in when I can tho.