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definitely an ambitious game for this game jam and has potential, the only issue being the backwards difficulty curve. Maybe have the camera a little bit farther out, reduce the slippery-ness, and only give new power ups after dying past certain checkpoints. good luck!

(1 edit)

Yeah, the sliperiness was not present in my tests, it was not supposed to be there! 

And you're right, the difficulty is all over the place, I made it really hard expecting the powerups to make it easy, but they didn't. I wish I had more time for the level design, but I run out of time :(

Thanks for playing!