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So far my favorite game from the jam.  It's hard to believe it was made in less than 3 days.  

I love the randomly generated names, death messages, and messages when viewing bones.  It adds a generous touch of humor to the game.

I feel like the level may be a little large, but it was satisfying to complete once I did.  

Do you plan on expanding the game at all?  Perhaps adding other dungeons to play through after completing the first?

We've spoken about making more dungeons briefly, so it's possible! Personally I find a project like this exhausting and whatever my intentions I find I don't come back it. But I can't speak for the team.

As you mentioned and some other people have pointed out, this level might be too much for some people? It might be interesting to see quicker levels with the same trap density, or larger easier levels, or a checkpoint system.

We have some traps ready that didn't make it to the final build (flamethrower!) We'll likely put it in the existing level after the jam.