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This is really nicely polished, and the mechanic is a neat idea.

My one complaint would be that the levels didn't really develop the mechanic, so much as repeat the same thing, but to be honest, I don't see what you could have done without adding new mechanics.

Best submission I've played so far!

Thanks for your input! I actually didn't wanted to expand on the level design much because of the simplicity rating score that would decrease with more stuff in the levels but I totally get what you're saying here.