Neat idea that tied to the theme really well and gave some cool puzzles throughout in having to utilise the various abilities cleverly to make it through. Along with this, I also liked the way the game looked, the post processing effects really contributing to a distinct style. That said, this game desperately needs the the blocks to respawn and some way to restart from a couple of rooms ago, as there were multiple places that I got stuck in because I didn't carry certain blocks over or they got destroyed, which did become quite frustrating. Also, not sure if it was an issue on my end but I couldn't hear any audio in game. Despite this issue I still thought that this was cool and would love to see it in a more polished state with the issues mentioned, because the potential of this one is extremely high.
If you have the time I would also really appreciate it if you checked out my game.