Just an update on this regard: The new mechanics introduced in v1.0 in Ch15 completely and utterly broke the android port we had going. Right now we're trying an engine swap which should hopefully allow us to keep a 1 to 1 android port going.
Worst case scenario, I can make a version of the game without any gameplay that will run on android fine but it's an incomplete experience which is why I'm trying to do the better solution right now, even if it's taking a bit of time.