Thanks for playing! And yeah it is a bit of a buggy mess which I will hope to make an attemp to fix soon as the jam is over! I thought I did a good job with the theme seen as you have to die to open the next door but I admit it was a bit lazy in hindsight! And the reason it looks unique is probably a combination of my friend's art skills and the fact that I used quite an uncommon engine! Also yes i did take too much inspiration from portal. out of curiosity, how far did you get on in the game? Anyway, thanks for the advice!
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Ok yes now i understand the topic 👍 (Maybe a "you died"-Message would be helpful 🙃). And also the Engine was very special, i searched for it because i never heard of it before ^^
I have to admit that i didn't got very far, but i reached the next level after the introduction of the box. I'm not a good puzzler is the problem. I think the box-pushing-physics are a bit wanky. If a player could just pick them up it would be better.
But like already said: Your Game is unique and creative and therefore something special. :D