PROGRESS LOG 18/9
Not a ton of work done on this this week; hoping to get more done soon.
Since I tend to write really long passages in Twine, I've come up with a "cursor" that will display the next "chunk" of the passage without getting rid of the rest of it. Example below:
And in case you're wondering how to use a cursor like this in your own game, it's like this:
Note: if you use "link-reveal" instead of just "link", the cursor will stay there instead of vanishing. In this way, you can use any snippet of text as a fake link to another passage.