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Really simple idea and good use of the theme! I liked the card dealing animations mixed with the SFX and it was bug-free, which is rare. I feel like there wasn't much I could do as a player to influence the outcome, so perhaps several phases of discard/draw, or some change in the ruleset to allow more player agency and tactical choices would be great.

Thanks for the feedback, my initial intention was to do more phases and add more opponents to the table but I runned out of time.