Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game looks like it had a strong central mechanic, and I'm sure it could be salvaged. I think you just need to re-address the 3D platforming. The mouse should lock inside the screen if its going to control the camera. The player feels very floaty in mid-air, so perhaps add a resistive force to stop them from moving so fast, or implement a terminal velocity.