The dreamy-cartoony art is beautiful to watch and the sounds are well chosen. I liked the possibility to press space in the starting dialogue to speed up things. I have seen many games that explorated this idea of leaving a corpse behind to use in future runs, but yours was by far the cleanest execution of it. Having to start all over again on death felt a bit too punishing though, i would have liked checkpoints before the spikes falling from sky for example. Well done! Check out my game if u can ;)
Viewing post in A spell to live for jam comments
for sure i replayed this! How nice i can place checkpoints XDXD Another big applause to Art ant Music...i loved every second of it. The only thing i can suggest is: when playing this on fullscreen and i jumped around on the plattforms the camera was locked on the player and make the view move to much. I would fix it so that u don't always have the player fixed at the center of the screen, so the camera view doesn't move to much. I would also make a note on screen that the arrow button top right means "restart everything again" and not "go to last checkpoint" XD