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Great game all around, tho i dont really understands how it fits the theme.

The art is amazingly simple in the best way possible. the sound is good and the controls feel good.

But the timing destroyed it for me, some might not feel this way but i usually isn't a big fan of hard game jam games.

Since that's my subjective opinion i didn't include it in scoring of the game.

If you wanna go with such a hard game, next time maybe do something else with the controls.

If you want the player to be a specific place then let the controls be more heavy and less organic. It's not that the current controls are bad. They feel great. but it's the fact that the type of game doesn't really fit the controls.

Otherwise, great game. :D

I also made a game for the jam and i would be happy if you would play and rate it

https://itch.io/jam/wowie-jam-3/rate/940947

Thanks a lot for this deep comment! I'm happy to hear that you enjoyed the art style I chose for this entry. The way I implemented the theme is that when you die, you destroy the hazard you touched and keep all the collected points. This way, you can go in one corner, collecting everything on your way, die there and "teleport" (respawn) to save the time. :)