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Hey i just started playing and i like it :D (currently at work so i can only give it a few minutes), but something i noticed is that <spoiler warning for others> you can find bodies of the team with M4A1s (or some simmilar rifle) and you can't really interact with them and check them, while gameplay wise i understand, i'd at least add a comment about them being unusable or something ;) It's a small thing but if i'd be stuck in such a place i'd grab any weapon possible

Edit: so i did run away, pretty neat game, i'll wait for more :D

(+1)

Hey S4drax, Thanks for playing, and glad you enjoyed it. The game was made in such a short amount of time, I really didn't have time to make and think of everything, So the reason you can't use the guns of the soldiers in the basement, is because when you exit the starting room, you hear gunfire coming from the basement, the guns are out of ammo. Hope that's a good enough explanation for you.

However, if anyone reading this would like to know why the guns aren't usable. The game was made in about 5 or so days, and I didn't have the time or the animations or the sound effects or the particle effects or the gun folly sounds. Basically, all I had was the models and nothing else to make them functioning weapons that also felt good. So rather no mechanics than a bad one.

(+2)

Hey, thats solid reasoning enough :D and yea, devtime also is a factor. Characters comment on empty mags would be a neat addition but that is all :) From what i see the project is ongoing and there are 2 more parts incoming, looking forward to those ;)