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The game is pretty good overall, but I had a few issues with it nonetheless.

1. The spikes were very hard to spot. I was confused and frustrated for 2 levels before starting to be able to spot them. Even if it was intentional, that's not a feeling you want to give to your players.

2. A fast forward button for the ghost would feed great, instead of having to reset every time you take too long.

But the strength of the game are as follows:

1. Nostalgically gorgeous 8-bit art.

2. A great concept that works well both on paper and in reality.