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(+1)

Yeah, I agree that I probably could've scaled the UI down and show where the monsters spawned more clearly to make it more enjoyable- it's not very fair or fun right now. As for dying, you do get a small increase to damage, so it's not everything - although I definitely think it's such an irrelevant bonus to not be really worth anything anyways, and I would've liked to rework it. Still, thanks for the comment!