Cool! We made a very similar game as you haha. I wish there were more crunch elements, sounds, particles etc, but yeah very nice submission. You might want to take a look at Veromir Post Mortem as it is also a fighting game - we failed where you succeeded but also succeeded where you failed, as we have poor conveyance of when the enemy is blocking, but we have pretty good crunch. I'd love to know what you think. Yours seems quite a bit more polished and cohesive.