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Pretty fun to play, especially for something made so quickly.

I'm not sure making bombs the good thing adds anything to the gameplay. It's basically the same game, but less intuitive. Maybe the bombs should explode with screenshake, so the better you're doing, the harder it gets. Or they could have a radius, collecting other nearby fruit and bombs, so you have a decision to make about which bombs are too risky.

Does the game end? I made it to 5000 points, then gave up...

Looking forward to seeing where you go with this.

That's the fun part that it's less intuitive thus hard to figure out at the start.