Try this build: https://www.dropbox.com/s/06iaa12eqvo3odi/dist_20210303.zip?dl=0
updateZCoordinates now only calls the line this._battleField.children.sort(this.battleFieldDepthCompare); without the battleBack stuff, so this might work.
Try this build: https://www.dropbox.com/s/06iaa12eqvo3odi/dist_20210303.zip?dl=0
updateZCoordinates now only calls the line this._battleField.children.sort(this.battleFieldDepthCompare); without the battleBack stuff, so this might work.