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It was a fun short puzzle platformer, good job! It was one of the more creative takes on the "your corpse stays when you die" idea, with you having to pick them up and move them about, and the ceiling spikes (what were they, actually?) played with this mechanic too, which was unique. The controls were good too which is always nice to see in a jam game, although they were much better suited for using A/D rather than arrow keys - that's more of a minor nit-pick though.

And onto the art! I really liked the one bit style of the game. It's much harder to use than most other styles, but it works well here, especially with the sound effects - it's got a nice retro feel to it. Some of the graphics were inconsistent though, like the mixed pixel sizes between the obstacles, and the font looking out of place in the game - fixing that definitely would've helped the overall style of the game. The player's walk animation did look a little strange too - maybe speeding it up would've helped there. I loved the music though, it was a really nice addition, so good work on that!

With that all said, it's a nice short platformer with a unique concept and some good ideas - I'd love to see some more content to the game! Nice work!

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FYI the ceiling spikes are stalactites.