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Having red the description I thought the game was going to be a lot more complex but actually it was really intuitive once you were in playing the game! The music also worked well with the game! The concept also fit the no winning and no losing them really well! I also like how you incorporated being able to play as either a hunter or a ninja meaning you could experience both sides of the gameplay!

The map design could have maybe changed each round like having a rock somewhere or different patches of sand placed strategically for more tactical gameplay: this could have maybe been procedurally generated? But, I get its a jam, so time constraints are definitely heavy! Some particle effects for when you change into a hunter could have been nice too.

Overall, the concept was executed very well and made for a very unique and enjoyable game!