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(3 edits)

It's completely random if the fishes die or not, but there is a higher probability for success. I wanted the player to experience on average more success than failure. You can think about it this way: In the game you are a little kid, and little kids use imagination. In the same way it's left to the player's imagination if the mother is a fairy with magical powers that can resurrect or if she's just buying new ones. Or we can think that there wasn't  enough time to go into that level of detail with animations! XD I will check your game ;) And of course, from all those who rated my video, my favourite 10 will be chosen to appear in the video, so you are also among the candidates!

(+1)

ahh, gotcha, I figured it was that since it said it was a dice rolling simulator, bht I wasn't sure. And yeah it's hard to add animations for everything in game jams, i feel that 100%


Ya I typically hate asking for people to play my game but I feel like it would be really valuable to actually be able to hear someone's feedback in a video so I swallowed my pride and did it