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Its the default Arial that unity always comes with.  I'm uploading a patched version with a downloaded font now included in the project. 

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I can confirm that FONTFIX works and has a font now but HOTFIXd doesn’t.

In the FONTFIX version, there is some wonky behavior with animations and characters being pushed around.

You can see the most right most character acting on the air not the device.

Great to hear FONTFIX works, and HOTFIX lets you place Extractors (it was broken on compilation/builds). Shoving is a oversight that's been in all versions so far (Sorry). I'm trying to come up with an elegant solution to it that doesn't require the player to place props apart with minimum distance.