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* How does the dial feel, is it intuitive

The dial is a great addition to the game. It feels great and intuitive.

* How does the arm throw feels? (Trajectory, Gravity, Distance, Strength)

I quite don’t understand how this works since after being thrown, the arm just stays in the air and the character cannot move any more.

* What do you think of the scenery?

The scenery looks great. It makes the game look much more interesting.