* How does the dial feel, is it intuitive
The dial is a great addition to the game. It feels great and intuitive.
* How does the arm throw feels? (Trajectory, Gravity, Distance, Strength)
I quite don’t understand how this works since after being thrown, the arm just stays in the air and the character cannot move any more.
* What do you think of the scenery?
The scenery looks great. It makes the game look much more interesting.