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ERNIE VERSION 2

  • How does the pacing of the game feel, is it too fast or too slow?

I think the pacing is well done.  It was very tense, though I imagine that more complicated repair tasks would be much harder to complete when every room is 30 seconds

  • In what ways might we be able to improve the challenge and the 'hectic-ness' of the game beyond the difficulty of the modules and timing?

I'd suggest that each room have walls around to make navigation much more important so that the player must not waste time picking dead ends or walking inefficiently

  • Do you like the current module? 

Yes this timing module is challenging when it's fast but doable.

  • Would you like to see Ernie have abilities/upgrades and if so what would you like to see? 

I'd like to see upgrades for movement speed, maybe something that would help in completing tasks

  • Game breaking glitches/bugs?

You can still move and complete levels after game over.  No others that I saw

  • General QoL improvements

I'd like more modules to keep the game fresh.  I think the red when time is almost out is very helpful and informative.