Oh damn you actually played our game! If I can ask one more favor, forget the jam and forget the rating, can you check out the updated build. I'd love to get your feedback on the version that's further down the line and closer to what we intended. I really just want to take this idea as far as I can.
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Well, it's certainly more polished and atmospheric. I would still recommend adding a written tutorial of sorts though because I don't think just writing the number on a scroll makes it more obvious what it actually means. Maybe you could also add different varieties of enemies: ranged, multiplying (e.g. slimes in minecraft), maybe insta-kill...