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The songs were well done and funny, and I liked listening to all the voice lines! I enjoyed the awkward humor and the 4th-wall breaking jokes. As others have pointed out, parts of the soundtrack only play out of the left channel.

The vending machine section was surprisingly well done and smooth.

I believe I encountered a bug. On the 2nd order, I made a foodbaby of 4 sushi, but it still counted it as correct and the game progressed. Do you have the code set to only check for one correct ingredient instead of all four?

I appreciate the skip buttons on the order and cooking songs when playing through multiple times. However, I would like if there was a skip button for the birthing scene too.

Overall a funny game with creative music and just a few bugs to smooth out. Nice job!

Thanks for pointing that out. The game does check all of the ingredients but right now it just checks each ingredient to see if it's on the ingredient list, so you could succeed by using any combination of the correct ingredients (2 pizza, 2 bagels, etc). I'll have to fix that after the jam.
The audio bug is annoying and I unfortunately didn't realize it until too late because I was playtesting the game with speakers instead of headphones. Turns out that it's a "feature" related to Gamemaker 2.3's new sequences system where the audio object plays sound in stereo depending on it's x,y location in the game room (at a massive biase apparently). This is an easy fix but I'll have to wait til the jam judging is over.

Thanks for taking the time to submit bugs!