I really enjoyed this. I started by trying to find the corner of pico-8’s map, realized it didn’t exist, thought for a bit about how I would code that, and then by that time just sorta kept wandering around. I’m not sure why I played for so long, given that the game was clearly not going anywhere… but then I would find more water and explore for a while more. and then I started to find a few strange, strange things! But only a few. after wandering for a while longer, I eventually sat down and died next to an un-touched bindle, not wanting to go on. (although I’m betting there’s more to this game that I didn’t end up finding… unless that dagger in my inventory was just meant to be morbidly thought-provoking?)
you really captured a specific mood with this game. nicely done! I once made a similar-ish game called remains and it was interesting comparing the differences in mood you conjured up here. thanks for the game!