Ah! I just read your "In what way does your game fit the theme?" blurb, and realized it was supposed to be 2-player. It actually worked quite well 1-player, and I'm sure it would also work well 2-player.
Great puzzle design. It was sort of an experimental puzzle-solving process, and it wasn't headache-inducing. The gameplay followed basic rules and led to enjoyable levels.
I think level 20 may have had a dysfunctional teleporter.
Music and sfx added to the atmosphere nicely.
Graphics were simple and nice.
Well done coming up with a pleasant puzzle game!