Nice work on this!
I love the graphics, the music, and all the polish you put on this.
It was pretty short, with only one level, but I'd love to see more levels. I think it would have been useful to have an indicator for where the guards would be moving next turn, to preserve the strategy/puzzle aspect, rather than randomness. I think I got lucky and was able to just walk up to the target and complete the level quickly.
I also love the theme of acid and base.
Great concept! I'd love to see it expanded.