Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This was a fun idea! The VP makes me nervous by constantly glancing at me with those beady eyes. I like that you have to read each bill and think about whether it's good or bad for you. I would like to see more variety, as even in the first day I saw the same bill repeated many times. Eventually I didn't have to read them, but just remembered which ones were good and bad.

I personally think the game goes on too long, both in terms of the time in a day and number of days. With the heart system, if I lose the first two early in the day, I kind of just stop playing in order to avoid losing the third one before the end of the day. Then the day just dragged on while I waited. Signing good papers while the VP watches makes him less suspicious of you, but maybe it should also increase your hearts too so you can keep playing at a faster/riskier pace.

It took me a couple of tries to reach the end of the first day, and unless there was new content or fresh mechanics I couldn't see myself playing until the end of Day 5.

The design of the office and chosen models are nice. The path the aides take around the desk to come in and leave is pleasing. I would like more sound effects, particularly one that alerts you when you've been spotted and lose a heart.

Yeah, I made the mistake of just adding the documents at the end of the development stage. This caused me to run out of time and just making a small amount of documents. When I decide to update the game in the future, I'll definitely take your suggestions in mind!

Thanks for the feedback!!