I think it was more my experience rather than the actual controls. For me personally, they just felt clunky on K/M but like I said, it might just be me and they way I was playing the game. The main problem is that I would jump and the jump would feel limp in game making me fall off the edge and die. I'd have to honestly try and play it a bit more to see if it was just my experience with K/M and then compare it to controller to see if it was any better but from what I gathered, the game wasn't designed with K/M in mind which is okay. I'll give the game another try using both controller schemes in the future.