- liked the music and graphics, especially the actions of the character during fishing
- did not like the difficulty. I gave this two playthroughs, and I think I finished with 100 both times. catching the blue fish became consistent (after I read the instructions) but still took probably over two minutes. the yellow fish seemed impossible. never got the red fish bite. maybe I just suck
- I guess this is just a little demo that will be part of a bigger game, but unless I missed something obvious I had to exit through the task manager.
- I appreciate the challenge and I would enjoy having to master this to get 1000 points in 5 minutes.
Viewing post in Soporo: Fishing In Ruin Demo jam comments
- Hmm, the difficulty? I think once you get what you're supposed to actually do, it's super easy. Did you check the Fishing Tips? If so, is there a part you don't understand? Trying to convey what to do to the player without giving them the literal exact thing to do has proven a little bit difficult, so I think I could improve on that. What you're supposed to do is use pulls to lower their stamina and then reel when their stamina is low.
- Yeah, I didn't want the player to be able to return to the world map or to see the cutscene where you get your reward, so I just looped it.
Yeah, I read the tips. I even followed that advice to the letter. Used pulls to get their stamina to basically 0, them spammed click to reel. Progress was inconsistent and I couldn't tell whether the focus was on pulling them to the right, or pulling them up, but with both the yellow and the blue fish I got to the point where you'd think I'd be dominating but I wasn't. I can record a quick video if you want.
It sounds like you're trying to get them in with just pulls (Z key), when you reel with X (hold it). Here is a sample of intended gameplay: https://streamable.com/oot4d3