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I already saw this bug and i think it is because it is perfectly at the same level as the ground and so it just send a collision with the ground while bouncing on the bouncer, but i'm not sure. To solve this i thought that i could just make the bouncer disapear after  a delay but it isn't the best solution. So if you have some ideas ti solve my problem, I am open to all solution.

Thanks for commenting and rating my game!