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(+1)

This game is beautiful and the concept is well implemented.  Nice work!

I'm not very good at it - I never got beyond sucking at the process of run-wait-strike-repeat.

You could perhaps add a sense of progression by having a kill-count to pass a stage/wave.  I don't know if that would change of the atmosphere away from what you intended tho.

thanks!
yeah, i really wanted a messy battlefield, with bodies slowing u down and getting more hard. but i really never know how much is too hard. thanks again!